![]() Killing an itinerant phase beast might open a portal to a dungeon filled with gold. Random wave-based challenges might start up around what was, at first glance, an unremarkable stone. Often what seemed like a small pack of monsters could double or triple in number as one summons help. If there’s only a speck of shadow indicating unexplored space on your minimap, chances are creatures lurk underneath, so there’s never a lack of targets to swat at. The world of Torchlight II is utterly stuffed with monsters. All the while Runic maintains the element of surprise and ensures the action doesn’t get dull. Torchlight II feels like more an adventure than the original, as you’ll cross large outdoor spaces, from stony fields to deserts to poisonous bogs to the murky depths of a steampunk hellscape. Runic Games’ world design helps with this. It’s an expertly paced cycle of upgrading that never leaves room for rest, as more menacing challenges are never far away, and the promise of greater reward never fades. Playing is a constant tease, where each magic blast or arrow flurry might reward you with the ideal upgrade, which when equipped inspires confidence, a feeling of ever-growing personal power as you descend into the next dungeon and battle whatever unknown dangers await. Sometimes it’s a basic pistol you’ll never use, sometimes it’s a rare two-handed sword with high damage and the perfect statistical attachments to complement your play style. Review copy of game provided by publisher.Play Like with Diablo, item drops from monster are randomized, so you’re never sure what will fall from the dead. ![]() It is a shame that the new Torchlight is not a continuation of the formula, but considering the quality of the first two games I will give anything bearing the namesake a shot. Outside of Diablo III this is probably the best action-RPG currently available anywhere. It came and went with little fanfare, which is a shame. It is a phenomenal game that has taken far too long to bring to consoles. There is not a whole lot to talk about with Torchlight II. That is fine though, because a whole new audience gets to experience this amazing action-RPG. This seems like a “because we can” port which this generation has been known for. I also don’t expect a lot of support considering the original developers are now defunct. The loot does keep me coming back for more though. It is a shame really, as the game begs for multiple modes. The main adventure is bulky enough and the procedurally generated dungeons make subsequent playthroughs feel fresh, there just isn’t anything outside of it. One area that Torchlight falls short is its content. This is a great package and it comes at a wonderfully low price for the amount of content included. There are also UI and menu tweaks to fit the console versions. It is interesting that this looks more akin to other Blizzard games such as Overwatch and World of Warcraft, while also being so comparable to another of its games. What I love about Torchlight is the outlandish art style. Character movement feels good and the frame rate holds up on Xbox One. Bringing a game like this to consoles has become pretty standard fare, and this one is no exception. Yes this is a seven-year old game so the big story here is the porting job. ![]() Seriously, every loot-driven game needs this system. Not only do they fight alongside our heroes, but they are also able to be used to take items to town to sell, even when out adventuring. Every character gets to choose a pet companion. Probably its biggest innovation is the pet system. The dungeons are interesting, the loot drops are drip-fed perfectly, and it is just paced perfectly. It has a few innovations, but for the most part it just manages to do everything that others that copy the formula attempt, it just does them with perfection. While I mention this game in the same breath as Blizzard’s classic, it is still a pretty standard game in the genre. Torchlight ii platforms Pc#Platforms: XB1 (reviewed), PS4, Switch, PC Torchlight II originally released in 2012, and now seven years later console players can finally see what all the fuss is about. The developers of Torchlight are made up of some of the same team that worked at Blizzard on the classic franchise. Torchlight has a lot in common with the aforementioned game, not only in style, but in legacy. ![]() It is no secret that everyone has been chasing Blizzard’s masterpiece for years. Torchlight II is finally on consoles, and for those craving that action-RPG fix, it might finally be time to retire Diablo III. ![]()
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