![]() Turn on a drone before enemy weapons fire. The drone system requires power to be smart-targeted. At the next beacon, open all doors and airlocks, then shut the weapons left door and the doors right door. Then turn off O2 and drop it to 74% before you jump. Pre-vent O2 and engines (which is otherwise vulnerable to boarders). Vent below 50% oxygen to reduce the chance of enemies targeting weapons. Walk them towards weapons during the FTL jump. Use your Engi for manning and repairs you only have 10% dodge anyway. Fire the ion then switch to the laser (you can wait to see if the ion hits). If your weapons take one damage, you can still attack. It’s probably better to circle around the store though, maybe getting shields-3 and then saving a little scrap before a shopping trip. It’s even reasonable to hit an immediate store and trade drone stuff for shields. ![]() Use the Heavy Laser as a shield-breaker, so you can ion O2. Rushing shields also gives more chances for early crew kills. The main danger is boarding events together with a ship fight nevertheless, having better weapons helps a lot with the ship fight.īecause you are so vulnerable, typically rush shield upgrades. Boarding events can be sketchy without the AP drone, but still manageable with exact technique. Selling all the drones is probably worth it to secure a weapon. ![]() Until you get more crew, try to keep one Repair Drone and the AP Drone. This gives a total of 94 scrap in sellable items. AP Drone sells for 17, Repair Drones for 15 each, and DRB for 25. Ftl weapons free#You have a lot to sell at a store, especially if you get free crew early. You want crew as well, but they are a much lower priority. Bad offence makes you vulnerable, however, so shield upgrades are urgent too. You urgently need extra offence, since you cannot harm ships with two shields. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |